My IOS app as been rejected by apple because it “crashed on launch on Ipad”.
I don’t have an Ipad, so I cannot run some tests on testflight.
I have no idea how to identify the error in the crashlog. I can’t even add identifiable symbol to the report as I cannot plug a device to xcode.
In relation to the recent crash problems with 2.10.2 on Android and IOS and Firebase authentication, I updated my flow functions (Initialize Firebase and Get Firebase device token) on my global canvas and the Android build is working and was successfully published to the Play Store.
Any idea on what the issue could be related to?
I need help to identify the cause, I have no clue.
I’am facing same issue with IOS build , i submitted it 4 times already and they keep rejecting it and saying it crash on opening ! strange, @JOHN_WORSHAM , what was the steps you did to solve the issue?
Hi, @Georges_Rust@Ali_Abdelkader, the issue with should now have been fixed so you can try building your apps again. Remember to include the plist file in your build as well as to make all the Firebase configurations on the Data tab.