In my App, I need an audio to be played right after another one finish playing, automatically.
I used to have the logic flow below, which worked perfectly
As you see, I have the last audio play flow function connected to another audio play function. Until days ago, on app preview, the last audio would only play after the first one had finished playing.
Today I opened App Preview and saw both audios are being played on top of each other.
Then I added a delay, to the same length of audio duration + 1 second, before playing the last audio (which should solve the problem).
However, nothing changes. On debugger I noted, the audio play flow function is returning null for the duration output. Obviously, that’s causing the issue.
Is it a preview kind of bug or will it persist after the app is published?