I’m creating an app that needs to reference a file stored on the users storage through an HTML canvas.
Basically, because of limitations in the SDK/AppGyver’s current state (I love it, I just ask too much of it sometimes), I’m using the Webview Component to add an HTML canvas for a virtual try-on app using DeepAR.ai’s SDK. I have the webview working, and I can pull the 3-d files I need (7mb max) from an external link.
I was wondering if I had the users download the files to their local storage using the Client Side Storage method, that I’d be able to reference those files directly to my HTML canvas. Has anyone ever tried something like this?