I’m using your Timer block to power a countdown timer, but it’s running slow. I cycle the delay every 0.1 seconds and subtract 0.1 seconds from my timer, but after 60 seconds, the timer only has 45-50 seconds expired, so it’s pretty far off. I thought it might just be the dev app, but it happens on a production build as well.
I don’t think my app is doing anything crazy that would slow down the timer, but you might be a better judge of that. How can I get it to keep accurate time?